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<H4><A ID="SECTION000200190000000000000">
Reconnaissance Missions</A>
</H4>
<P>
One problem with such missions is, to find your target at all. It should work
if you approach the planet until it nearly fills your screen. If the
military base is visible, you should see it as a grey pixel that can be
selected. If you don't see it, fly to the back of the planet or simply wait
a few hours (in accelerated time) until the planet rotates the base into
your view.
<P>
The maximum distance to take pictures from is about 80 <I>km</I>. You get
excellent pictures if you fly below 10 <I>km</I>. One nicely working method
for an approach is:
<UL>
<LI>Use autopilot and maximum time acceleration until you arrive in the
``vicinity of the planet''.
</LI>
<LI>Use time acceleration 3-4 and <tex2html_verbatim_mark>#math146#50, 000 <I>km</I>/<I>h</I> to fly to
<tex2html_verbatim_mark>#math147#7000 - 8000 <I>km</I> distance.
</LI>
<LI>Orbit the planet and lock on the target when it is at the horizon.
</LI>
<LI>Save the game.
</LI>
<LI>Aim a little below the horizon and descend to <tex2html_verbatim_mark>#math148#1000 - 3000 <I>m</I>.
<P>
On planets with high gravity this is the most difficult part. I
always save a game before actually reaching the planet so I can try
different routes to the target station. The problem on planets with
high gravity is, that you don't get height information until you
cannot decelerate anymore in time to avoid a crash. You have to
approach such planets very carefully. Another problem
is, that you can control you descent only via the velocity readings
because you cannot see your actual velocity vector or the target
tunnel with your nose up high enough to make a controlled descent to
your target. You can aim at your target with your nose up, if you use
the outside view.
</LI>
<LI>Continue towards your target with <tex2html_verbatim_mark>#math149#10.000 <I>km</I>/<I>h</I> and time
acceleration 2 until your distance is down to 200 <I>km</I>.
</LI>
<LI>Decelerate to <tex2html_verbatim_mark>#math150#5.000 <I>km</I>/<I>h</I> and switch off time acceleration.
</LI>
<LI>From a distance of 80 <I>km</I> downwards you can take pictures. I
usually fly between the towers or a small distance above. After you
have taken the pictures, accelerate with full power and make your
escape.
</LI>
<LI>After having taken my pictures I often pick a few interesting enemies
and practice my fighting skills before jumping out of the system.
</LI>
</UL>
<P>
A few times I managed to rough land between the buildings of a target
station. The stations don't seem to have a starport, but only a hangar out
of which the interceptors start. It is interesting to watch them
materialize in front of this hangar (and crash shortly afterwards).
<P>
Reconnaissance missions to imperial stations are most difficult, because you
are attacked by Imperial Couriers with 20 <I>MW</I> lasers. For my Asp
with up to 10 shields this means that you are history with only one direct
hit. If you fly very low between the buildings of a target station you must
be extremely careful, not to be rammed by an enemy ship that suddenly appears
directly in front of you.
<P>